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The Washington Post recently interviewed Professor Dana Nau (CS/ISR) for a story on the computer program written to play Texas Hold'em and its big tournament against reigning poker professionals.

Nau commented on how difficult it is for programmers to teach computers to play games like poker that are characterized by uncertainty and incomplete information.

"You don't have perfect information about what state the game is in, and particularly what cards your opponent has in his hand," Nau told the Post. "That means when an opponent does something, you can't be sure why."

Nau is widely known for his work on the commercial bridge-playing program Bridge Baron. Bridge is another game in which players work with incomplete information.

July 24, 2007


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